|Romanian soldier with a Czech ZB 1926 light machine gun|
Eleven scenarios take place in the Crimea. Another three are Ostfront cousins. The three, odd men out are a fratricidal spat set in China in 1929, an early-war adventure in Norway, and a rear-area tussle between American and German armour units in France.
After playing a scenario from Lone Canuck’s Ozerekya Breakout, I am keen to try another “Romanian” scenario in southern Russia. One scenario in LFT 13 is reminiscent of “Subterranean Quarry” from the module Partisan! In “Partisan Stronghold,” Romanian troops are tasked with destroying a partisan base of operations and its garrison. For the most part, however, the Romanians find themselves up against veteran Soviet troops. The upside is that you get to command Romanian assault engineers in “The Land of Fire,” and “En Force!” The Romanians star in five scenarios, and co-star in a sixth, alongside the Germans. That leaves eight more actions for enthusiasts of the Eastern Front.
|Romanian engineers lift Soviet box mines. The yellow armband was used to distinguish friend from foe.|
|Overlay FT7 Plowed Fields|
In spite of the focus on the Crimea, there is a lot of variety among the scenarios. There is a short, sharp all-armour battle, a pair of river crossings—one at night, air support, and offboard artillery, including one scenario featuring a creeping barrage. There are scenarios for an evening match, and scenarios for a beer-and-pretzel time out. Meatier scenarios may take six or more hours to play. But there is nothing in the mix that should take longer than eight or nine hours to set up, play, and pack away. The last scenario in the bunch is trademark Xavier Vitry: Waffen SS versus Soviet heavy metal in Berlin. LFT is back, in black!
For those who claim to buy LFT magazine for the articles, there truly is more to the magazine than pictures. In keeping with the theme, Philippe Naud and Xavier Vitry provide articles on the Crimean Campaign, Romanian Mountain troops (Vanatorii de Munte), and the eventual recapture of the Crimea by Soviet forces in the spring of 1944. Many of the scenarios in the magazine contain some form of fortification. Laurent Forest has thoughtfully provided an overview of fortifications found in the European Theatre of Operations (ETO), complete with illustrated examples, and Manuesque humour.2
Other articles include a sales pitch by the director of the VASLeague. Enrico Catanzaro is not trying to sell us on the merits of his tournament—and there are many. Rather, he is trying to sell us on the merits of a novel, scenario-balancing system, one which he encourages scenario designers to adopt. Bearing in mind that Sicilian suggestions are seldom suggestions, scenario designers (and publishers) may want to pay attention to what he has to say.3
Another contributor worth paying attention to is Lieutenant Colonel Pierre Prod’homme. This recent War College graduate walks us through a tactical exercise with cardboard troops (TEWCT). His after-action report of AP15 “Broken Bamboo” is well structured and highly analytical. Leave it to a French Marine to show us how to conduct a fall-back defense with the Japanese.
|BRV $25 in KitShop|
The latest issue of Le Franc Tireur is chock-a-block with maps, colour drawings, and contemporary photographs. Even if one discounts the BRV Guide, there are almost 80 pages of content to peruse on a rainy day. An illustrated bibliography is provided for those eager to learn more about the Crimean Campaign. However, I suspect that there are enough interesting scenarios to keep you busy for many rainy days to come.
|The scenarios of Le Franc Tireur No. 13|
Where to buy
You can order your copy direct from LFT, or Bounding Fire Productions. KitShop also stocks most LFT publications. Email us at battleschool at rogers dot com for a pdf of our 16-page ASL catalogue.
1. NKVD squads are “second-liners” in ASL. But squad class does not tell the whole story. These 6-2-8 and 3-2-8 units have a broken morale of “9” and “8” respectively. When paired with a commissar, these proletarian policemen are highly resilient.
2. In ASL, the ETO includes the Eastern Front.
3. You can experiment with Enrico’s balance system by playing his scenario “The Bet.” Players choose sides by placing bids on the minimum number of building/rubble hexes that they believe the German player can Control by game end. The player who bids the highest takes the Germans. A tie is resolved with a die roll.
Errata for FT195: rotate the north arrow 90 degrees counter-clockwise.